Tuesday, 1 February 2011

GLITCH


Cars in the subway from Spider-Man 3 the game

Police car on a rooftop in Spider-Man: Web of Shadows

Monday, 29 November 2010

PROTOTYPE




















Hmm, quite some time passed since I last posted about a game, now I return with this. Like most new Action/Adventure games, most of what you do here is move and fight enemies, this routine got really overused, get a new sense of gaming developers, please.

Alright already, I'll quit sulking about it and give my detailed opinion of this game, which can be summed up in this short paragraph:
"It is awesome to drive air and ground army vehicles, to consume people and disguise as them, to glide and use so many superpowers, as well as slicing enemies, only it get tiring too soon when a game is so repetitive"

Elaborately speaking:

*STORY:

Story is nice, it's about "Alex Mercer", a scientist from Gentek, one of their top gniuses working on developing a bio weapon, a virus (it seems so many story tellers don't get tired of this plot in both games and film, seems to them it doesn't get old), the guy died, woke from death not remembering anything, escapes soldiers, then he's on a quest to make ssensse of everything and stop the spreading of infection he caused turning all people of Manhattan to canibalistic beasts. The thing that separates Ale from the rest is that he keeps his mind, and he gain memories of people he consume

Flaw in the game is that after you discover that Mercer is actually dead, and you play with the virus that consumed him and gains memories of everyone it consumes, it consumed nothing of Mercer's memories causing him Amnesia
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*GAMEPLAY:
In an open city where you can move freely, youdon't have to worry about playing a linear game, or be bored of a Sandbox game (I belong to category No.1), too bad for travelling you don't have threads to shoot like Spider-Man, and you can't steal a fast vehicle like in Grand Theft Auto, all you have to do is sprint, until you consume a certain soldier to learn how to drive a tank

Consuming is fun, you can do it in two different ways:
  • Cause soldiers to chase you if they see you, that doesn't always happen, not everytime you lift someone to walk with and consume
  • Stealth consume, this is the silent better approach, cause it is less trouble making

Most of what there is to do is move and attack, making it more of a Beat 'Em Up sort of game. You can use powers to attack, use arms you steal from soldiers to fight, use helicopter or tank, or carry and toss some stuff on the enemies

Extra activities:

  • Walk races
  • Glide

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*AUDIO:

  • I bet you were looking forward to this, what have I got to say about the voice acting and music, I really admire the voice cast selected
  • A lot of soundtracks have the feel of Dark Knight music to it, man that music is awesome

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*GRAPHICS:

They're really nice in cinematics, need greater improvement in gameplay mode

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This is a great game for you if you enjoy war games, monster games, slicing characters and camaflouge

Saturday, 7 August 2010

"SPIDER-MAN 3" vs "WEB OF SHADOWS"


The are the boxes for the PC discs of the two Sandbox Spider-Man games with "Quick Time Events"For you who don't know, Activision ported the versions of the two games to PC from the current generation of home consoles; XBOX360 & PS3, that's why I placed the back of the boxes to show how similar they are to the back of the boxes of those consoles ports of the two games

SM3 PC most crucial minimum requirements for XP & 7:
  • Pentium 4 2.8 MHz
  • 256MB graphic card

SMWoS PC most crucial Minimum requirements for XP & 7:
  • Core 2 Duo 2.13 MHz
  • 512MB graphic cards
"Web of Shadows" was released only 17 months after SM3, and its requirements are far heavier, when "Resident Evil 5", "Devil May Cry 4", "Batman Arkham Asylum" are ported to PC with lesser requirements than SM3, and they were released in 2009. Big difference, huh? Guess that's why people generally say Activision games are badly ported to PC
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I read plenty of comments recommending people to play "Spider-Man Web of Shadows", considering it to be the best Spider-Man game released in a long time. I watched videos of this game before playing it and it looked really awesome.

When it comes to "Spider-Man 3" it comes the exact opposite way around, people insult it and bash it, calling it a waste of a game, the worst Spider-Man game ever. I watched videos of it before playing it, it seemed to be boring, something that really should be avoided, there is even a fan made manual showing SM3 to be a most disastrous experience

What do you think? Forget what you think, what's important is what I think, cause it is my blog, so here go my exact most fair most reasonable treatment ever for a review for both games. Just so you know; I'm a Spideyholic, I can tolerate a Spidey story no matter how bad it is, but I can still be fair in commenting, so here goes everything
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Spider-Man 3:
Loosely based on "Sam Raimi" poorly received finale for his Spider-Man movie series, only in movie plots and in the designs of some characters it follows the movie, and I'll talk since the start

It got bashed cause it opens with a story mission that has a tutorial, when none of "Ultimate Spider-Man" nor "Web of Shadows" got bashed for that -WTF?- it's not something to bash the game, not really, it has a nice tutorial, it shows you have more control of Spider-Man and better grasp on his fighting skills more than any previous game before it, for the first time it is NOT simply a button masher. The only flaw is that you can't do something unless it says you can do it, so you can't do reflexes when you press the reflex button unless it says you can use it, but the first few guys you need to fight are easily dodged without reflexes. After finishing the first mission and first part of the tutorial, the intro is rolled, you see the cast, get an idea of the story, and go forth

Swinging tutorial comes next, it starts with smooth normal basic swinging lesson, how to rise and speed boost, and how to pick the side you swing on, no big deal, good part, with a nice soundtrack

After it you get the map tutorial, it shows how to select the next mission, a.k.a shows you what mission comes first and what comes later, for a comic geek like me it did very good, and it allows you to check the various missions you can choose from, not restricted to the linear story where you have to finish one mission to head to the next, therefore you can leave a mission if it felt hard and complete it later after you complete other easier missions

Story missions: Five movie missions, 3 of them marked with the movie spider, and two are rides, one is a scare ride and the other is a thrill ride, very good fun replacement for what there is in the movie, without leaving a gap in the story. Thirty Seven more missions are there, one of them is the first one with the tutorial, it is fortunate that only less than quarter of all the story missions have the symbiote in them, cause there were too many symbiote centered Spidey games, including the one that came after this one, made me quite sick of symbiotes. Story missions are well written, they tried to take a great a detour as possible from the movie way, they did good (the movie was very well done by the way, I prefer "The Dark Knight", but this one was done 10 folds better, no WTF moments cause they make no sense, alien influence was funny, not badly written, but I'm not here to review the movie). Some subplots from previous games are explained, others that were introduced here will unfortunately remain unresolved cause they were expecting more of Raimi & Maguire Spidey movies, which are never to come thanks to the reboot

In stories and out of stories, this game has the biggest number of things to do in a Spider-Man game, you not only fight and swing, you can use Spidey science knowledge and intelligence in defusing bombs (a guy who amazed two of the worlds eight smartest men with two of his creations, and one creation amazed another genius, you expect a guy like that to not be able to defuse bombs? Give me a break)and defusing bombs is smooth and very easily done, though in the hard ones you need to be sharp & quick. Give "Mary Jane" some quality time like he did in "Amazing Spider-Man Annual #21", and it comes with a great soundtrack, you can do stealth, take some cameras to prove you're not a menace, take photos, collect a cure to help Connors (the stuff behind how Lizard men were around gets explained, unlike the PS2 version). Also outside of the story missions there are trick races and skydive missions, they are fun applications of the various capabilities and works of Spider-Man

Motion:
-Reflexes are great to dodge bullets and other stuff, just don't depend on it too much, some foes just shoot too much you can't dodge all even with your reflexes fully upgraded, so this is something you should really lower your level of dependency on them.
-Combat is smooth and amazing, you can attack in the air, not directed like that in WoS, but you still follow close targets. Boss combats take too long in comparison to fighting them with the "Black Suit", but they still finish fast enough, the more experienced you are, the faster you finish them, but they don't finish any less slower than a fight in "Ultimate Spider-Man"
-This is the first game to allow swinging from two lines at once, swinging is fun and relaxing, nothing stiff
-Poleswing, wallsprint, web yoyo, truly amazing feats, but they are upgrades, except for the poleswing
-Moving from bottom to top, smooth
-Going indoors is great, you can choose to go indoors to some buildings, and you can free roam in the subway, and go to "Roosevelt Island" anytime you choose, you can swim there.
-The first sandbox Spider-Man game to allow you to go to missions without being required to do side quests first

Upgrades you unlock before unlocking the "Black Suited Spider-Man" are not unlockable for the black suit if you finish Venom fight and left some of the story missions with upgrades for after the "Grand Finale", so don't go cheap on them

Of course there are the things they could do better to make the game better:
*Not being pulled by the hammer girl, but to be fair, this annoys people when "Black Cat" -an individual with no superpowers- can beat Spider-Man and that is fun (same goes for Batman beating Superman, it pleases Batfans prefering Batso to Supes)
*Thugs going behind walls you can't go behind. Don't worry, it doesn't reoccur very often, but it does happen more than any other glitch
*Fill the special bar of the normal suit with the press of a button like you can do for the black suit
*Have an option in the Extras to select the mission you would like to do, showing all the story missions in the correct order they happen with, and you can choose one of the side plots after you get through with it, but that is a different option in the "Extras Menu"

Game as I rate it as I think it deserves: 9.5/10
Best Spider-Man game ever made, truest to the core of the character and his mythos, it does what Spider-Man always does to me, it does it better than any other Spider-Man game, it places a wide smile on my face. I finished this game more than any other video game, I finished it over 20 times within the two years I played it in, it applied plenty of things I hoped to have in a Spidey game (though I prefer 4 "Resident Evil" games to it, and RE4 is my all time favorite game)

Professionally worthy rating: 8.75/10
The game has some annoying glitches, scarce, but annoying, it also has funny glitches. The music is great, action is great, Spidey is a solo act, like he is in the comics. Spider-Man is quippy and funny enough, Toby does a better job in the games than he does in the movies. Least repetitive Spider-Man game.
Camera can stick behind you back if you're back is stuck to a wall, so all you will see is Spidey's back
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Spider-Man Web of Shadows:
The trailers showed it to be symbiote centric, and it is indeed, at least 60% of the game is symbiote centric

Story: Platform story, back to the linear way, not choosing one of several scattered missions, but you can choose a path that will decide a different outcome in the game at certain points, it (as I heard) allows you to open four endings. No extra activities available, so no activities you are required to perform to perform missions, at least not like the two Sandbox games before Treyarch's SM3

Motion: Between missions you can free roam in Manhattan (only), can't go indoors or stuff. It has swinging mechanics done better than SM3, so it does have more benefits. Charged jumping doesn't affect the height of your jump, so don't count on it. This is the first game you can do a back flip with Spider-Man, so yeah, benefits are quite more

Combat: First time for combat on the walls, makes some great moves, the more you upgrade the better. Attacks here are back to simple button masher, you press a button repeatedly to do attacks, not like in SM3 where you make a different combo with every change of sequence of button pressing between strong & quick attacks. Symbiote doesn't make fights much smoother, only a bit slightly more, boss fights take much more time than they do in previous games, cause the boss health bar is 3 times the size of your health bar, and your attack takes only one small line in the boss fight. "Black Cat" has no super powers and she can jump much farther than the guy with super human powers, faster, and swings around your neck, meaning you can't grab her. You get slightly hit, no matter how weak the enemy is, you fly back over 50 feet behind, and you can't anchor yourself before going such a distant, and if a wall is behind you, you can't see who attacks you unless in front of you, and you can't see Spidey (On that, so many claim this game is superior to its better SM3, they must be stupid fans)

Activities: You have spidey powers, but all you do with them is swing, fight and destroy. A game like this is a sensation and "Spider-Man 3" is a joke and toilet material? "Spider-Man Friend or Foe" is Extremely WeaK?

Rating (Both my personal view and the professional rating it deserves from my opinion): 4.5/10
What a mess, there are plenty of good points about this game, but the bad almost outweights the good. Enjoy the good in the game if you play it, don't just focus on the negative things about it
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Why did this big pile of crap beat "Spdier-Man 3"? Cause so many fans are stupid, too many fans are stupid, they hate a game for a few bad things emphasizing them, and love another considering it far superior when one of the more superior things in it are the sucky points. Just add great swinging mechanics and great combat, that's all the fans want, they don't want anything really good, not good story, not good activities, just stupid bland violence with great graphics and amazing combat system though it's a button masher. Developers make an amazing game that truly puts all the greater aspects about a character and it becomes toilet material, just know how to use fans stupidity for your own benefit, well move Shaba & Treyarch on thes pile of crap called "Web of Shadows", I don't blame you for doing what you did, I blame fans for being too stupid and love to be blind about somethings, then give nonsense good credits, even if it is just a souped up version of a game badly received by them for being kiddie like & repetitive

Friday, 12 February 2010

RESIDENT EVIL 5 JOURNAL. DAY 1 Feb 10th 2010


First thing I'd like to say is I wanted to start this trend with "Resident Evil 4" last year, but the idea came a bit too late so I passed. Much like Punisher's "War Journal"

I finally began playing the game on my PS3, the controls are far from what I'm used to for a "Resident Evil Game", especially since 4 mostly followed the same formula the previous games followed with R1 holding the gun up, X is the "Action Button" & Square is run

Controls in this game are like this: Square & X functions are switched, here we have X for running and Square for action. Inventory is using Triangle, not start nor Sircle, the game doesn't pause when you use your inventory

The main protagonist is the guy you play with since original "Resident Evil" game, "Chris Redfield", he's backed up by an African girl named Sheva. Gameplay is in Africa, you play against people infected by parasites different than the ones from 4

I walked through for a while, I left the tutorial on and played on "Easy Mode", we're supposed to find a guy named Irving, but we pass a few obstacles on the way like the requirement to escape a horde of creatures, we hide in a shack and move underground to a different shack and watch this sonovabitch seeing us with an eagles eye after executing the guy who gave us the guns and explained our mission to us in the start of the game


He sends the ones he executed our friend in front of on us, we are trapped and needed to survive until Kirk hands us backup, he did after a long struggle and shot the creatures who used to be humans saving us

Later we discover Irving is a traitor, and a blond girl requires our aid, but we reach her late, the parasite she got fed with grew rapidly and hurt us. Later we went underground where a monster required us to place him in a furnance and work it on him

Saturday, 14 November 2009

MORTAL KOMBAT VS DC UNIVERSE

When some came with news about this game some thought this was an April fool sort of trick out of the normal month, if you see the image with Sub-Zero head facing Batman's head you might think it's a fantastic work of photoshop, that was before seeing official game trailers and news directly from Akklaim Entertainment

MK Logo & DC Logo together representing the unite of two universes, it just didn't show what
comes with it

This is the game front cover, it's too obvious for me to explain

Character select screen for vs & practice mode has 10 characters from the DCU & 10 from "Mortal Kombat", plus the two bosses if you press the R1 button on the PS3 controller, the latter two are unlockable through finishing both story paths:
*Choose playing with DC characters & you unlock Darkseid after finishing it
*Choose playing with MK characters & you unlock Shao-Kahn after getting through with it

For the arcade mode you can choose who you fight, DC characters and the half boss is Darkseid, MK characters and the half boss is Shao-Kahn, or a mixed batch and the half boss can be either one of two.

The final boss of the game is a merge between both bosses, and is named Dark-Kahn

During fights; L1 tosses and R1 does a "Test Your Might" mode, watch what button is held by the enemy so you won't press it, if you press it your attack will be countered. If you are the victim press the button pressed by your enemy quickly after to counter.

If you hit a wall and fall a distance being thrown by the enemy press the button displayed by your enemy controls to take control and you strike the enemy, this way you won't be damaged and you're foe will be damaged by as much as you strike him/her.

I made this review & tutorial after playing for only a while on the PS3 only. The XBOX360 controls are the same key positions, just different names for their keys, I'm certain cause I played "Winning 11" with a friend on his 360 and it has the exact same control

Sunday, 1 November 2009

SPIDER-MAN THE MOVIE GAME

First of all, never mind that the cover is for the game audio CD and not for the game itself, I had to find a cover quick

A few months ago I played the PC demo of Spider-Man movie game after a long time wanting this game as "The Spectacular Spidey-Geek" I am, I got really disappointed for not having him jump more than half the height of the PS1 Spidey games (those two are much better games in my opinion than this one), and I played his first stage with him as Spider-Man, it is really an annoying piece. At least there are two Shocker levels in the demo too, but they aren't all that good

Yesterday I finally played the whole game on my PC, I skipped the "Oscorp Levels" and what came after them using the cheat of skip level "ROMITAS", the game is OK, not really good in general, it is short that I finished it in 4 hours by cheat.

The graphics are much like the PC version of Spider-Man second movie game (why didn't they give us the console version for that? Here is hoping they fix that mistake and do port it one day for us). Gameplay has its good points like stealth and all the extra moves for combat making fighting something much more special than the regular button masher it is for the PS1 spidey games, Spidey 2, Ultimate, & Spidey 3 for the PS2

Surprisingly I did enjoy this game much more than the demo version. My only disappointment is that Kraven is exclusive for the XBOX, or at least I'd see his story here, and that will make it better on how the heck he knows Kraven already in Spider-Man 3

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Story: It's nice. 4/5
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Graphics: To someone spoiled by how Japanese games has much better graphics on PS1 consoles and this is a PS2 game they really are bad, they still would be even if that factor was unavailable. 3/5
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Gameplay: Aside the jump, Spider-Man swings and fights slow, fighting is a complaint when a thug can out punch him. 3.5/5
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Replay Value: A spidey geek like me always replays and enjoys Spidey games like this, can't so no matter how bad cause I hate the "Animated Series" game, this one has its assets. 3/5
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Bonus Material: Cheats to play as MJ, Shocker, or many others is groovy. I love the bowling. 5/5
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Overall: 3.7/5
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Spidey Geekyness Factor: Extra 0.5 on the overall turning it to 4.2/5

Wednesday, 12 August 2009

MARVEL ULTIMATE ALLIANCE 2: FUSION

"Marvel Ultimate Alliance 2: Fusion" is the latest comic book video game based on Marvel's major crossover known as "The Civil War", where heroes sided with villains against other heroes and villains just on the cause of the superhero registration act.

Pro-registration side is lead by "Tony Stark"/"Iron Man" side by side with "Mr. Fantastic"/"Reed Richards"

Anti-Registration side is lead by "Steve Rogers"/"Captain America" and "Luke Cage"

So tell me; don't you find it wrong that the star of the cover is Spider-Man and not "Captain America"? I mean Cap should appear on the cover and if there is a variant cover for a special edition or a limited edition "Iron Man" should be the focus character on the cover.

Does thee nay agree?
Don't you agree?

Monday, 10 August 2009

REVIEW: SPIDER.MAN: WEB OF SHADOWS

Reviewer: thegaminggoose
Place of review: youtube (Follow link to watch the review)
Review format: Video Review

It is a hilarious review, but you have to be warned that there is a use of strong contents

Thursday, 6 August 2009

RESIDENT EVIL DEGENRATION

Hey there, I'm a "Resident Evil" addic, I enjoyed every RE game I played and the films I saw especially degeneration, at first I used to look at RE with "uggh"

So RE degeneration happens 7 years after the unforgettable "Racoon Disaster" (incident is too little a word to describe such sabotage, it's even related as fog in the room)

I used to believe that Claire had "Scenario A" & Leon faced "Scenario B". Why?

Here's the video that made me see things happened the other way around (Leon plays "Scenario A" and Claire faced "Scenario B")



In "Scenario B" Claire faces G (the G-Virus mutated "William Birkin") under the chief's morgue, and she faces him in his first mutation the way he was when he killed "Umbrella Mercenaries" who took the virus from him. In "Scenario A" she faces the grown embrio that rejected "Brian Irons" body

Monday, 15 June 2009

BORING GAMES ON THE PLAYSTATION 2

I am one who believes that the best released console I played video games on is the "PlayStation 2", I enjoy it very much that I find it has no bad games from which I played, there are however some few exceptions, games that are too crappy that they deserve to be placed in the list of the all time worst games from my point of view (I only saw them and did not play anything from them). Crap means lower than campy.


1. TOM & JERRY WAR OF THE WHISKERS: This game is a way too childish fighting game (piece of junk) with graphics so bad that they look like they belong to a N64 game, I believe N64 cartridges capacity can reach 256 MB, and this game looks like it has a capcaity of 220 Mega Bytes at max, there are no moves to be performed and no specials to be unlocked for it to deserve to be in a DVD.


2. There is a terrible shooting fighting game published by EA games, one of the playable characters in it is a monkey. The game graphics are still like they belong to a N64 console as well as the aforementioned game.

3. SPIDER-MAN WEB OF SHADOWS: AMAZING ALLIES EDITION: A side scroller? For the Playstation 2? The aesthistics look like they belong to a "Nintendo DS" game, and if you think the Next Gen consoles have bad voice acting wait till you hear them talk here.
For some unidentified reason IGN rated this version of the game with 7/10 when the ratings for the Next Gen ports are less than 5.5/10.

Saturday, 23 May 2009

MIGHT I HAVE A NINTENDO Wii....

According to http://old-wizard.com the Wii is better than the PS3 because it has more quality games & the PS3 is more focused on quality graphics than they do on quality games, they have to know that it isn't Sony who makes the games but other gaming companies.

Old-Geezard is a web-site of Nintendo fanatics & highly against Sega specially Sonic, their categorizing of worst consoles is mostly Sega & best consoles ever is mostly for Nintendo, so I'm oughta pass their suggestion being the Sega friend who I am, but there can be no harm in taking their suggestion to heart here, right?

Anyway; I played Mario-Party on Nintendo Wii & a few other games with my cousins, the remote gadget is pretty neat & you can use NGC controls on it & playing the NGC games is pretty easy, not annoying like playing PS1 CDs on the PS2 & in the markets it is much more economical & comes with a few entertaining games like the "Wii Fitness", so I'm not just taking it because someone suggested it, the suggestion is just a boosting reason for me to get it.

Still as th title implies: I MIGHT GET MYSELF A "NINTENDO Wii" IN CASE I MIGHT GET A NEXT GEN CONSOLE

TOP VIDEO GAME CHARACTERS FILE 8

36. KEN MASTERS: Ryu's best friend & major rival in the "Street Fighter" series, I remember taking him the most back in the old days of SF2 just for his cool flip, & in SSF2 for his flip & flaming charyuken

37. Chun-Li: Ever since SF2 she had some of the coolest moves like flipping in the air (I know she isn't the only one) & her helicopter kick, also her rapid kick

38. BLANKA: The green beast of electricity, his flip attacks are still some of the best & he's (with Chun-Li & E.Honda) very handy for the bonus levels

39. JILL VALENTINE: Her loves comes mainly from my love of "Resident Evil 3" & fighting the best tyrant of RE games "The Nemesis"

40. CARLOS OLIVERA: Also comes from my love of "Resident Evil 3". In the mercaneries mode he's far from the best to play with for high cash but he's used easier than the traitor commander Nicholai, there he has a balanced take between arms & medicines but he doesn't have a weapon more powerful than his handy-dandy "Assault Riffle"

Wednesday, 13 May 2009

TOP VIDEO GAME CHARACTERS FILE 7

This is the TEKKEN list, don't wonder why it has only TEKKEN characters:

31. YOSHIMITSU: A robot ninja: The first one I enjoyed playing with in TEKKEN games because of his cool spin kick, and this image of his from TEKKEN 3 is the best design he ever had

32. FOREST LAW: He does look insanely like "Bruce Lee"; I know. And his moves are incredible to use.

33. PAUL PHOENIX: Stupid? No doubts, this made him adorably funny. Cool attacks? Yes, mostly the destroying punch.


34. KAZAMA JIN: Before TEKKEN 5 I felt he insanely sucks with his demon curse and his didn't seem so cool aesthestics. I played "TEEKEN 5: The Devil Within" mode and from there I started enjoying playing with this dude in every mode of a TEKKEN game


35. KAZAMA ASUKA: The reason is not just because she looks adorable (honestly it is a major reason, but that is not all there is, doesn't pass 30% of my reasoning). Her fighting style is great and she's the first character I was able to beat "Mishima Jinbpachi" with easily.

TOP VIDEO GAME CHARACTERS FILE 6

26. MR. X: Who's our favorite video game beast ever? NEMESIS. OK, who's our second favorite beast of all time? At least mine, this tyrant looks so human, he's even dressed up too. His face sort of looks like the Chameleons face after surgeries and as shown in the 90s Spidey cartoon. Who doesn't like him? I'm so sorry you feel that way, but it is a matter of personal taste after all, so no grudge available

27. DANTE (DEVIL MAY CRY SERIES): This game is everything good one can ask for in a senseless "beat 'em up game" that you have to beat villains in every step or room of of the game. He kills demons with his unlimited ammo gun & his uncanny silver swords (I guess), his aim is so perfect he can throw the phone receiver from his seat 12 feet away directly on the phone in the right position.28. SOLID SNAKE: The soldier against "Metal Gear" project in every game, you can use him to crouch & choke enemies in every game & throw guys in lockers

29. MUSASHI (SHINOBI 3): That's the name of this playable dude in this game, it's one of my favorite games in history

30. RIKIMARU (TENCHU): Mostly from nostalgia to Activision Tenchu game series, you can sneak behind enemies and give them an instant kill. Does anyone hate ninja games? I know I don't.

TOP VIDEO GAME CHARACTERS FILE 5


21. AXL LOW: This man from the 20th century is lost in time in the 22nd century, poor dude. His chains are sharp & deadly, he has the ability to shoot them for a long range and he can use them as a jump rope to throw you up and strike you in the air. His destroy move shoots you through a very long chain and blows you up, BAM.

22. CHIPP ZANUFF: A ninja born in America but he believes himself to be born in Japan, the poor slob had some time abusing cracks. His speed attacks make him hard to hit and easy for him to break your legs. His destroy moves is to make a blowing pentagram star, if you stand within range of it without blocking your destroyed. Destroy in "Guilty Gear" games wipe your health out completely.

23. SLAYER: The night walker in this game, he has a wife he can suck her blood as much as he like but she does not get harmed at all, he sure sucks blood with his sharp teeth and he walks in the night but he is not really a vampire. I have a hard time in describing his move so I'll avoid this part, at least for the current moment.

24. REPTILE: Bestly in "Mortal Kombat II", his moves there are the best and in any game and his invicbility & fatalities make him a masterful character to play with

25. NEMESIS: Did anyone say your favorite character has to be good? No. Does your favorite character have to be human? Absolutely not. Some people might say no but you find them to have Yoshi from "Super Mario World" as a favorite. Nemesis is the master of all tyrants in any R.E game; he can run, follow you from room to room (limitely, or you won't be able to get away from him without showing him the stars) and he uses a rocket launcher. If he screams this is a short but enough time for you to escape through him if needed.