Tuesday, 24 November 2015

REPETITIVE IS NOT A VALID COMPLAINT

Year go on and on, and one point of criticism pops up for some games:
"Game is repetitive."

Every game is repetitive, best ones and lesser ones, there is always a pattern to find.

Metal Gear games:
Sneak, fight, escape.

Assassin's Creed:
Chase, sneak, stab target.

Final Fantasy (and all JRPGs):
Walk, fight, walk, pop up battle.. etc....

The pattern repeats, so why do people use "repetitive" to crticize certain games?

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